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sword potion Weapons / Items / Skills magi armor

Note: Robot Modifier stats are same as what Humans and Mutants gain in battle.
So if a weapon has Robot Modifier Str +2, then Humans and Mutants get a chance of raising Str from using this weapon.

Name Uses Price Robot HP+ Robot Modifier Effects
Name No. Uses Price Robot HP+ Robot Modifier Effects
axe Hammer 50 50 9 Str +2 Damage=Str*6
sword Long 50 400 18 Str +4 Damage=Str*7
axe Axe 50 1400 27 Str +6 Damage=Str*8
sword Battle 50 3200 36 Str +8 Damage=Str*9
sword Katana 50 6800 45 Str +10 Damage=Str*10
sword Gold 50 11000 63 Str +14 Damage=Str*11
sword Coral 40 26000 99 Str +22 Damage=Str*13; effective against Group 30=Insect: Spider, Beetle, Moth
axe Ogre 40 26000 99 Str +22 Damage=Str*13; effective against A0=Spirit: Goblin, Fiend, Sprite
sword Dragon 40 36000 117 Str +26 Damage=Str*14; effective against 60=Big Reptile: Lizard, Rhino, Baby-D
sword Sun 40 50000 144 Str +32 Damage=Str*15; effective against B0=Undead: Skelton, Zombie, O-Bake
sword Flame 40 17000 81 Str +18 Damage=Str*12; Fire attack
sword Ice 40 17000 81 Str +18 Damage=Str*12; Ice attack
axe Thunder 40 17000 81 Str +18 Damage=Str*12; Thunder attack
sword Defend 40 36000 117 Def +26 Damage=Str*14; block Melee 80% success
axe Rune 40 36000 45 Mana +0 Damage=Str*12; reflect Magic when used that round
sword Rapier 50 400 18 Agl +4 Damage=Agl*7
sword Sabre 50 3200 36 Agl +8 Damage=Agl*9
knife CatClaw 50 26000 99 Agl +22 Damage=Agl*13
sword Vampic 30 50 9 0 Absorbs 25% of damage=Mana*6; cannot absorb Gods, Plants, and Hards; Undeads reverse absorb
sword Glass 1 50000 144 Str +32 1000+ damage to any target regardless of defense or O-Weapon
sword Revenge 40 6800 45 Str +10 Wait for attack; counter with (2x damage taken + Str) or (Str*5), half Str value if poisoned
bow Bow 50 50 9 Agl +2 Damage=50; range attack; 60% hit chance
bow Gold 50 6800 45 Agl +10 Damage=320; range attack; 164% hit chance
shield Bronze 50 50 9 Def +2 Block Melee and Petrify 50% success
shield Silver 50 1400 27 Def +6 Block Melee and Petrify 60% success
shield Gold 50 6800 45 Def +10 Block Melee and Petrify 70% success
shield Flame 30 17000 81 Def +18 Block Melee and Petrify 80% success; O-Ice Barrier covered the Party
shield Ice 30 17000 81 Def +18 Block Melee and Petrify 80% success; O-Fire Barrier covered the Party
shield Dragon 30 36000 117 Def +26 Block Melee and Petrify 90% success; O-Fire, Ice, Thunder, Poison Barrier covered the Party
potion Cure 4 50 9 0 Cure 40 HP outside battle, +20 HP in battle
potion X-Cure 4 300 9 0 Cure 150 HP outside battle, +50 HP in battle
potion Curse 4 300 9 0 Heal Curs
potion EyeDrop 4 200 9 0 Heal Blnd
Abacus 30 5000 9 0 Damage=Str*10
sword Xcalibr 0 50000 144 Str +32 Damage=1050+15*(Str-70) if Str > 70; range attack; one group; never miss
bow Samurai 30 36000 117 Agl +26 Damage=1000; range attack; one group; never miss
book Cure 30 6800 45 Mana +0 Cure HP=Mana(Caster+Target)*4
book Prayer 30 6800 45 Mana +0 Damage=Mana*13; Undead=Skelton, Zombie, O-Bake only
book Fire 30 6800 45 Mana +0 Damage=Mana*10; one group; Fire
book Ice 30 6800 45 Mana +0 Damage=Mana*10; one group; Ice
book Thunder 30 6800 45 Mana +0 Damage=Mana*10; one group; Thunder
book Fog 30 6800 45 Mana +0 Damage=Mana*10; one group; Poison (not condition)
book Sleep 30 6800 45 Mana +0 Sleep; one group
book Stone 15 11000 63 Mana +0 Stone; one group
book Death 15 17000 81 Mana +0 Stun; one group; does not affect Undead
staff Mage 15 17000 81 Mana +0 Damage=Mana*8; All enemies; Fire
staff Wizard 10 36000 117 Mana +0 Stun; all enemies
staff Heal 15 17000 81 Mana +0 Cure all allies; HP=Mana(Caster+Target)*4
book Flare 10 50000 144 Mana +0 Damage=Mana*13; All enemies
helm Bronze 0 50 9 Def +2 Def +2
helm Silver 0 1400 27 Def +6 Def +4
helm Gold 0 6800 45 Def +10 Def +8
helm Dragon 0 36000 117 Def +26 Def +20; O-Para
armor Bronze 0 75 9 Def +2 Def +3
armor Silver 0 2100 27 Def +6 Def +7
armor Gold 0 10000 45 Def +10 Def +13
armor Dragon 0 26000 81 Def +18 Def +21; O-Fire, O-Thunder, O-Poison, O-Ice
armor Arthur 0 54000 117 Def +26 Def +31; O-Stone
glove Bronze 0 25 9 Def +2 Def +1
glove Silver 0 700 27 Def +6 Def +2
glove Gold 0 3400 45 Def +10 Def +4
glove Giant 0 8500 81 Def +18 Def +6; Str +10
glove Ninja 0 18000 117 Def +26 Def +10; O-Weapon
boot Hermes 0 6800 45 Def +10 Def +4; Agl +10
boot Hecate 0 17000 81 Def +18 Def +6; Mana +15
Elixier 1 5000 9 0 Heal all status conditions and HP
potion Soft 4 1000 9 0 Heal Ston
potion Power 1 1000 9 0 Str +3 permanent; Human or Mutant
potion Speed 1 1000 9 0 Agl +3 permanent; Human or Mutant
potion Magic 1 1000 9 0 Mana +3 permanent; Human or Mutant
potion Body 1 1000 9 0 HP +40 permanent; Human or Mutant
Tent 1 10000 9 0 Portable Inn
whip Whip 40 400 18 Agl +4 Damage=Str*7; paralyze for round 57% chance after damage
whip Blitz 40 6800 45 Agl +10 Damage=Str*10; paralyze for round 60% chance after damage
ChainSaw 30 6800 45 Agl +10 Instant kill; cannot cut if Str < Def-9; or against O-Weapon if Str < 2*(Def-4)
Counter 40 6800 45 Agl +10 Wait for attack; counter with (2x damage + Str) or (Str*5), half Str value if poisoned
gun Colt 50 1400 27 Str +6 Damage=80 to 180; range attack; 65% hit chance
gun Musket 50 8000 63 Str +14 Damage=280 to 400; range attack; 164% hit chance
gun Magnum 50 17000 81 Str +18 Damage=360 to 600; range attack; 240% hit chance
Punch 90 50 9 Agl +2 Damage=4*(90-UsesLeft)
Kick 80 1400 27 Agl +6 Damage=5*(90-UsesLeft)
HeadBut 70 6800 45 Agl +10 Damage=6*(90-UsesLeft)
X-Kick 60 17000 81 Agl +18 Damage=7*(90-UsesLeft)
Jyudo 50 36000 117 Agl +26 Damage=9*(85-UsesLeft)
Karate 40 50000 144 Agl +32 Damage=12*(80-UsesLeft)
Temptat 30 6800 45 Mana +0 Confuse
gun StunGun 40 1400 27 Agl +6 Paralyze; one enemy
Heat 30 0 9 0 Str down by 10
ComVirus 30 0 9 0 Damage=Mana*13; hits Robot only
DNA 30 0 9 0 6 dam to Toad; one group.; in other words, unsure
gun SMG 30 6800 45 0 Damage=250; range attack; one group; never miss
Grenade 30 11000 63 0 Damage=350; range attack; one group; never miss
cannon Bazooka 30 17000 81 0 Damage=490; range attack; one group; never miss
cannon Vulcan 30 26000 99 0 Damage=660; range attack; one group; never miss
cannon Tank 20 36000 117 0 Damage=850; range attack; one group; never miss; block Melee 70% success
gun Fire 30 17000 81 0 Damage=250; range attack; one group; never miss; Fire
cannon Missile 10 36000 117 0 Damage=300; range attack; all enemies; 100%?
NukeBomb 1 1464 144 0 Damage=600; range attack; all enemies; 100%?
armor Giant 0 26000 81 Def +18 Def +20; Str +10
helm Army 0 17000 81 Def +18 Def +13
armor Army 0 17000 63 Def +14 Def +16
boot Geta 0 2800 27 Def +6 Def +2; Str +5
Sypha 50 11000 63 Str +14 Damage=Str*6; block Melee
Coin 50 11000 63 Agl +14 Damage=50; range attack; like Bow; 80% hit chance
armor Kimono 0 4800 9 Def +2 Def +10; Agl +5
shield Samurai 50 26000 99 Def +22 Block Melee 99% success O-Change
sword Muramas 40 26000 99 Str +22 Damage=Str*15; effective against Humans and Mutants
spear Gungnir 30 50000 144 Str +32 Damage=1050+15*(Str-70) if Str > 70; range attack; one group; never miss
sword Laser 50 11000 63 Agl +14 Damage=Agl*11
knife Psi 50 1400 27 Mana +0 Damage=Mana*8
sword Psi 50 17000 81 Mana +0 Damage=Mana*12
gun Laser 30 36000 117 Agl +26 Damage=350; ranged attack; no defense
SpeedUp 20 6800 45 0 Self Agl up 10 in battle
Rocket 30 6800 45 Str +10 Damage=160 to 275; ranged attack; 87% hit chance
gun Psi 30 50000 144 Mana +0 Damage=Mana*12; one group
helm Giant 0 17000 81 Def +18 Def +13; Str +10
cannon Hyper 3 50000 144 0 Removes enemies from combat except bosses
armor Battle 0 39000 99 Def +22 Def +26; Str +5
Parasuit 0 9464 144 Def +32 Def +73; whole body armor; Str +15, Agl +15; O-Ice, Fire, Weapon, Para, Stone, Quake
Door 3 5000 9 0 Teleport to visited town
potion Micron 0 1 9 0 Quest item; found in Giant World; shrink to go into Ki's body; sell/drop after
Key 0 1 9 0 Quest item; found in Venus sewers; open sewer doors in Venus; sell/drop after
magi Masmune 0 0 9 0 500+ damage regardless defense or modifiers
magi Aegis 0 0 9 0 Block Melee and Petrify 100% success; O-All Barrier covered the Party
magi Heart 1 0 9 0 Revive all characters and/or cure HP
magi Pegasus 0 0 9 0 Teleport to any place you visited
Selfix 0 0 117 0 Recover 10% of max HP in battle (robots only)
sword Seven 7 0 144 0 Damage=Str*15; attack up to 7 times, depending on Agl vs mob; dropped by Haniwa; *very* hard to get
Nail 30 0 9 0 Damage=Str*6
Tusk 15 0 9 0 Damage=Str*8
Tongue 30 0 9 0 Damage=Str*6
Stab 30 0 9 0 Damage=Str*6
Branch 30 0 9 0 Damage=Str*6
Bash 15 0 9 0 Damage=Str*8
Punch 30 0 9 0 Damage=Str*6
Kick 15 0 9 0 Damage=Str*8
Horn 15 0 9 0 Damage=Str*8
Thorn 30 0 9 0 Damage=Str*6
Sword 30 0 9 0 Damage=Str*8
Head 15 0 9 0 Damage=Str*8
Beak 30 0 9 0 Damage=Agl*6
Tail 30 0 9 0 Damage=Agl*8
Pincer 30 0 9 0 Damage=Str*8
Fin 30 0 9 0 Damage=Agl*6
Tentacle 30 0 9 0 Damage=Str*6
W-Pincer 15 0 9 0 Damage=Str*8; attack up to 2 times, depending on Agl vs mob
W-Attack 15 0 9 0 Damage=Str*6; attack up to 2 times, depending on Agl vs mob
4-Heads 15 0 9 0 Damage=Str*5; attack up to 4 times, depending on Agl vs mob
8-Legs 15 0 9 0 Damage=Str*5; attack up to 8 times, depending on Agl vs mob
Touch 15 0 9 0 Absorbs 25% of damage=Mana*6; cannot absorb Gods, Plants, and Hards; Undeads reverse absorb
Saw 15 0 9 0 Instant kill; cannot cut if Str < Def-9; or against O-Weapon if Str < 2*(Def-4)
Dissolve 15 0 9 0 Absorbs 33% of damage=Mana*6
Absorb 15 0 9 0 Absorbs 25% of damage=Mana*6; cannot absorb Hards; Gods and Plants reverse absorb
Cure 15 0 9 Mana +0 Cure HP=Mana(Caster+Target)*4
Defense 30 0 9 Def +2 Block Melee 50%
Shell 30 0 9 Def +2 Block Melee 50%
Shell 30 0 9 Def +2 Block Melee 50%
Mirror 15 0 9 Mana +0 Reflect Magic
Counter 30 0 9 0 Wait for attack; counter with (2x damage + Str) or (Str*5), half Str value if poisoned
Burning 30 0 9 0 Wait for attack; counter with Mana; Fire
2-Swords 15 0 9 0 Damage=Str*8; attack up to 2 times, depending on Agl vs mob
2-Tusks 15 0 9 0 Damage=Str*8; attack up to 2 times, depending on Agl vs mob
3-Heads 15 0 9 0 Damage=Str*6; attack up to 3 times, depending on Agl vs mob
3-Horns 15 0 9 0 Damage=Str*8; attack up to 3 times, depending on Agl vs mob
6-Arms 15 0 9 0 Damage=Str*5; attack up to 6 times, depending on Agl vs mob
Critical 10 0 9 0 Damage=Str*8; critical
Axe 20 0 9 0 Damage=Str*8
Honey 10 0 9 Mana +0 Cure HP=Mana(Caster+Target)*4
Heal 10 0 9 Mana +0 Cure HP=Mana(Caster+Target)*4
potion Life 3 0 9 Mana +0 Cure all allies' HP=Mana(Caster+Target)*6
W-Kick 15 0 9 0 Damage=Str*8; attack up to 2 times, depending on Agl vs mob
ParaNail 20 0 9 0 Paralyze; one enemy
Wind Up 20 0 9 0 Paralyze; one enemy
Tie Up 20 0 9 0 Paralyze; one enemy
Breath 20 0 9 0 Paralyze; one enemy
Poison 20 0 9 0 Poison; one enemy
Poison 20 0 9 0 Poison; one enemy
P-Skin 30 0 9 0 Wait for attack; attacker gets Poisoned
ParaSkin 30 0 9 0 Wait for attack; attacker gets Paralyzed
Petrify 20 0 9 0 Stone; one enemy
StonSkin 30 0 9 0 Wait for attack; attacker gets Stoned
Thunder 15 0 9 Mana +0 Damage=Mana*7; one group; Thunder
Ice 15 0 9 Mana +0 Damage=Mana*7; one group; Ice
Fire 15 0 9 Mana +0 Damage=Mana*7; one group; Fire
Flame 15 0 9 Mana +0 Damage=Mana*5; all enemies; Fire
Gas 15 0 9 Mana +0 Damage=Mana*5; all enemies; Poison (not condition)
Blizzard 15 0 9 Mana +0 Damage=Mana*5; all enemies; Ice
Lightng 15 0 9 Mana +0 Damage=Mana*5; all enemies; Thunder
Beam 15 0 9 0 Damage=Mana*7; one group
P-Blast 15 0 9 Mana +0 Damage=Mana*9; all enemies
Dispel 15 0 9 Mana +0 Damage=Mana*13; effective against Undead=Skelton, Zombie, O-Bake; one group
D-Beam 15 0 9 0 Damage=Mana*13; effective against Humans and Mutants; one group
Squirt 15 0 9 0 Damage=Mana*7; one group; Ice
SunBurst 15 0 9 0 Damage=Mana*13; effective against Undead=Skelton, Zombie, O-Bake; one group
SleepGas 15 0 9 0 Sleep; one group
Sleep 15 0 9 Mana +0 Sleep; one group
StonGaze 15 0 9 Mana +0 Stone; one group
Stone 15 0 9 Mana +0 Stone; one group
StoneGas 15 0 9 0 Stone; one group
FatalGas 15 0 9 0 Stun; one group
X-Gaze 15 0 9 Mana +0 Stun; one group
Erase 15 0 9 Mana +0 Stun; one group
Blind 15 0 9 0 Blind; one group
Flash 15 0 9 0 Blind; one group
Ink 15 0 9 0 Blind; one group
Poison 15 0 9 0 Poison; one group
Gaze 15 0 9 Mana +0 Curse; one group
Stunner 15 0 9 0 Paralyze; one group
Gaze 15 0 9 Mana +0 Paralyze; one group
Charm 15 0 9 Mana +0 Confuse; one group
Hypnos 15 0 9 Mana +0 Confuse; one group
Sand 15 0 9 0 Lowers Agl by 10; one group
Cobweb 15 0 9 0 Lowers Agl by 10; one group
Blitz 15 0 9 Mana +0 Lowers Agl by 10; one group
Drain 15 0 9 0 Lowers Str by 10
Stench 15 0 9 0 Lowers Str by 10
Mirror 15 0 9 Mana +0 Self Agl up 10 in battle
Tornado 5 0 9 Mana +0 Damage=Mana*8; All enemies
Quake 5 0 9 Mana +0 Damage=Mana*8; All enemies; Quake
Whirl 5 0 9 Mana +0 Damage=Mana*8; All enemies
Flare 5 0 9 Mana +0 Damage=Mana*10; All enemies
Steal 10 0 9 Agl +2 Steal Gold=Agl*5
Explode 1 0 9 0 Damage=1200; Suicide attack; All enemies
Acid 5 0 9 0 Damage=Mana*5; all enemies; Poison (not condition)
Riddle 5 0 9 Mana +0 Confuse all enemies
CursSong 5 0 9 Mana +0 Curse all enemies
MadSong 5 0 9 Mana +0 Confuse all enemies
Surprise 0 0 9 0 Chance of "Strike First"
Warning 0 0 9 0 No "Unexpected" fights
Multiply 0 0 9 0 Create copy of self=increase Evade chance; only works for enemies
o Quake 0 0 9 0 Strong against Quake
o Change 0 0 9 0 O-Weapon, O-Pa/Po, O-Stone
o Fire 0 0 9 0 Strong against Fire
o Poison 0 0 9 0 Strong against Poison=04 Condition
o Damage 0 0 9 0 Strong against Fire, Ice, Thunder, Poison, Quake
o Weapon 0 0 9 0 Halve Weapon Damage
o Pa/Po 0 0 9 0 O-Para, O-Poison
o Para 0 0 9 0 Strong against Sleep Paralyze Confuse Curse Blind Stun
o Ice 0 0 9 0 Strong against Ice
o Stone 0 0 9 0 Strong against Stone
x Fire 0 0 9 0 Weak against Fire
x Ice 0 0 9 0 Weak against Ice
x Thunder 0 0 9 0 Weak against Thunder
Teleport 30 0 9 0 Teleport to any place you visited
Heal 30 0 9 0 Heal Status
o All 0 0 9 0 O-Change; O-Damage
Poison 30 0 9 0 Poison; all enemies; lose HP=8% of maxHP each round of combat; gone after battle
magi Aegis 0 0 9 0 Block Melee and Petrify 100% success; O-All Barrier covered the Party
magi Masmune 0 0 9 0 Apollo's Masmune; story text
magi Masmune 0 0 9 0 Apollo's Masmune; story text
Flare 0 0 9 0 All enemies; Mana*8; Apollo's Flare; story text; so don't put on your party if you cheat
magi TrueEye 0 0 9 0 Isis's item (Ancient is her monster type)
Smasher 30 0 9 0 Hurts party regardless who uses it, so don't put on your party if you cheat
Recover 0 0 9 0 Recover 10% of max HP in battle
No Move 0 0 9 0 This should never happen unless you have a monster or Mask
magi Power 0 0 99 Str +22 Add 5 Str +1 per Magi to Str damage
magi Speed 0 0 99 Agl +22 Add 10 Agl +2 per Magi to Agl damage and to Hit chance
magi Mana 0 0 99 Mana +0 Add 5 Mana +1 per Magi to Mana damage and to Cure hp in battle
magi Defense 0 0 99 Def +22 Add 5 Def +1 per Magi
magi Fire 0 0 99 0 Add 5 Mana +1 per Magi to Mana damage; O-Fire
magi Ice 0 0 99 0 Add 5 Mana +1 per Magi to Fire damage; O-Thunder
magi Thunder 0 0 99 0 Add 5 Mana +1 per Magi to Mana damage; O-Ice
magi Poison 0 0 99 0 Add 5 Mana +1 per Magi to Fire damage; O-Poison
magi Masmune 0 0 99 Str +22 500+ damage regardless defense or modifiers
magi Aegis 0 0 99 Str +22 Block Melee and Petrify 100% success; O-All Barrier covered the Party
magi TrueEye 0 0 99 0 Let you see in bright cave
magi Heart 1 0 99 0 Revive all characters and cure all HP
magi Pegasus 0 0 99 0 Teleport to any place you visited
magi Prism 0 0 99 0 Tells you how many Magi left in current world

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