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2019-Mar-26 04:34

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Mar. 24 2019 - 7:46pm
@Den Just finished 2nd playthrough and testing session. I really like the edits I have made. Going to take another week to look over things !!
Mar. 11 2019 - 7:04pm
@Den Hey, thanks for all of the support. Finished with the changes and currently playing through the game !!
Feb. 25 2019 - 7:31pm
@Den Yo, finishing up the bosses and will do some more testing before the big release !!
Feb. 18 2019 - 10:42pm
@Den Hey, got the main bosses edited and working on the treasure chests. Getting close to finished my edits !!
Feb. 10 2019 - 9:11pm
@Den Yo, got the shops edited now and will start work on the treasure edits. I bit confused on monster chests ATM...
Jan. 29 2019 - 6:56pm
@Den Hey, really making progress with my Hex-Editing. Replied to my topic...a bit stuck again
Jan. 23 2019 - 11:42pm
@Den  Yo, I am really getting the hang of this HEX editing stuff !! Working on figuring out the growth rate formula !!
Jan. 17 2019 - 8:31pm
@Den I am starting get more understanding about Hex editing.  Thanks for taking time out for me !

Author Topic: [ARPG] Action RPG ideas  (Read 2575 times)


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[ARPG] Action RPG ideas
« on: 2012-Feb-17 22:24 »
Ideas for action RPG:

Zelda meets Diablo.
Zelda's dungeons with puzzles.
Diablo's character development, such as stats, HP, mana, class, inventory, etc.
Groups of 3s:
3 primary stats (strength, speed, agility)
3 main classes (fighter, ranger, engineer)
3 efficiencies (damage, attack speed, movement speed)
3 races (robots, humans, beasts) [optional]
3 attack methods: hand to hand, ranged weapons, and engineering
Hand to hand: sword, spear, axe, fist, etc.
Ranged weapons: thrown knives, bows, guns, etc.
Engineering: bombs, turrets, walls, etc.
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