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Feb. 05 2020 - 11:40pm
@Den
Almost got the Meat/Item drop figured out. Feel close, but I need a bit more clarity on a few things.
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Jan. 31 2020 - 8:37pm
Congrats on the update my friend !! Will check it out this weekend
Den:
Jan. 24 2020 - 5:15am
Den:
Nov. 20 2019 - 1:23am
adding drop shadow to rules box makes art pop out toward viewer and rules box much interesting. overall the entire card looks much cooler
Den:
Nov. 16 2019 - 12:20am
check out the new card frames - Vogon GC - like greeting cards - just in time for the holiday season @
https://shenafu.com/magic/cc//
Den:
Nov. 15 2019 - 4:15am
check out the new card frames - Vogon LS - for landscape (letterbox) format @
https://shenafu.com/magic/cc//
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Sep. 01 2019 - 2:22am
@Den  Thanks, I have not submitted it and it should be available in about 24~48 hours !!
Den:
Aug. 31 2019 - 11:48pm
the same field for robot stat boost

Author Topic: [YMTC] Triple Splits  (Read 2081 times)

Den

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[YMTC] Triple Splits
« on: 2009-Feb-19 02:11 »
Had a strong urge to make some triple split cards (cards split into three spells). Each card should have 3 arts and 3 textboxes. The last spell takes up half the card, so the third ability may have a longer rules text. So here's a cycle.

Lock // Stock // Barrel
XWW // XUU // XB
Sorcery // Sorcery // Sorcery
Remove up to X target tapped creatures from the game.
//
Remove the top X cards of your library from the game face down. You may look at and play them at any time.
//
Remove up to X target creature cards in all graveyards from the game. ~ deals 1 damage to target player for each card removed this way.

Stop // Drop // Roll
2U // 4B // 3R
Sorcery // Sorcery // Sorcery
Fateseal 1, then fateseal 2, then fateseal 3.
//
Distribute three -1/-1 counters among one, two, or three target creatures.
//
Roll a six-sided die. On a 1, 2, or 3, each player sacrifices that many lands.

Cut // Copy // Paste
B // 2R // 4G
Sorcery // Sorcery // Sorcery
Target player discards a card. You may remove a card in any graveyard from the game.
//
Put a token into play as a copy of target artifact card in any graveyard.
//
Attach all Auras and Equipments onto target permanent. You may put any Aura and Equipment cards in your hand and your graveyard into play attached to that permanent.

Blood // Sweat // Tears
2R // 2G // 2W
Instant // Instant // Instant
Target creature gains haste and double strike until end of turn.
//
Search your library for a land or creature card and put into your hand. Then shuffle your library.
//
Until end of turn, whenever a nontoken creature leaves play, you may put a 1/1 white Spirit creature token with flying into play.

Hook //  Line // Sinker
3G // 2W // 3UU
Instant // Instant // Instant
Domain - For each basic land type among lands you control, creatures you control have landwalk of that type.
//
Radiance - Target creature and each other creature that shares a color with it get +1/+2 until end of turn.
//
Counter target spell. Threshold - If you have seven or more cards in your graveyard, you may choose to gain control of that spell instead of countering it. You may choose new targets for it.
« Last Edit: 2009-Feb-21 04:28 by Den »
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