Planeswalker - Sarkhan
+1: Each creature you control assembles a Contraption.
-1: Sacrifice an artifact. If you do, gain control of target artifact.
-7: For each artifact you control, put a 1/1 red Goblin creature token with haste onto the battlefield.He used to soar with the mightiest predators. Now he frolics with the lowliest preys.
3Haakon, Scourge Protector
Planeswalker - Haakon
+1: Search your library for up to two black cards and put them into your graveyard. Then shuffle your library.
-X: You may play a black card with converted mana cost X or less from your graveyard.
-6: Each opponent loses 1 life for each black card in your graveyard.
Land Planeswalker - Vesuva
+1: Add two mana of any color to your mana pool.
-1: Choose a basic land type. Put a 0/1 colorless Shapeshifter land creature token of the chosen land type into play.
-7: Gain control of all lands.
2BJ Poker Ace
Planeswalker - Ace
Double Down: Put X +1/+1 counters on each creature, where X is equal to its power. (Double the number of loyalty counters on ~.)
Split: Bury all creatures whose power and toughness are equal. (Halve the number of loyalty counters on ~.)
All In: Take three extra turns unless an opponent pays 1 life for each loyalty counter removed from ~ this way. (Remove all loyalty counters from ~.)
2Kaya the Recycler
Planeswalker - Kaya
+2: You may put up to two cards from a single graveyard on the bottom of their owner's library.
-3: Put target permanent on the bottom of its owner's library. Its controller draws a card.
-8: Search your library for an artifact card, a creature card, an enchantment card, and a land card, and put them onto the battlefield. Then shuffle your library.
5Fredea the Pure
Planeswalker - Fredea
+1: Until end of turn, all lands are plains, all permanents are white, and you may spend white mana as though it were mana of any color.
-2: Until your next turn, you can't be attacked and can't be targeted by spells or abilities.
-8: For as long as Fredea the Pure is in play, you can't lose the game and your opponents can't win the game.
Planeswalker - Urza
+1: Choose a color. Until end of turn, spells of the chosen color can’t be played.
-1: Choose a color. Until your next turn, spells of the chosen color cost
less to play.
-8: Choose a color. You get an emblem with "Instant and sorcery cards of the chosen color in your graveyard gain flashback until end of turn. The flashback cost is equal to its mana cost."
Planeswalker - Viviana
+2: Target permanent becomes an enchantment.
+1: You may put an enchantment card from your graveyard into your hand.
-7: Each enchantment becomes an enchantment creature with power and toughness each equal to its converted mana cost until end of turn.