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2019-Nov-11 23:13

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Sep. 01 2019 - 2:22am
@Den  Thanks, I have not submitted it and it should be available in about 24~48 hours !!
Den:
Aug. 31 2019 - 11:48pm
the same field for robot stat boost
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Aug. 20 2019 - 6:30pm
@Den Small question, what determines which stat and item use increases after battle (For Humans/Mutants) ?
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Mar. 24 2019 - 7:46pm
@Den Just finished 2nd playthrough and testing session. I really like the edits I have made. Going to take another week to look over things !!
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Mar. 11 2019 - 7:04pm
@Den Hey, thanks for all of the support. Finished with the changes and currently playing through the game !!
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Feb. 25 2019 - 7:31pm
@Den Yo, finishing up the bosses and will do some more testing before the big release !!
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Feb. 18 2019 - 10:42pm
@Den Hey, got the main bosses edited and working on the treasure chests. Getting close to finished my edits !!
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Feb. 10 2019 - 9:11pm
@Den Yo, got the shops edited now and will start work on the treasure edits. I bit confused on monster chests ATM...

Author Topic: GDS 3  (Read 806 times)

Den

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GDS 3
« on: 2018-Jun-05 05:28 »
« Last Edit: 2018-Jun-06 17:15 by Den »
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Den

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Re: GDS 3
« Reply #1 on: 2018-Jun-05 05:30 »
#RarityMutantTribal
 1  CU    Artifact  Equipped creature gets +0/+2. : Switch the power and toughness of equipped creature if it's a Mutant. Equip
 2  RM    Land  ~ ETBs tapped. : Produce or . , : Double target Mutant's power. , : Double target Mutant's toughness.
 3  UR    Enchantment  Creatures you control are Mutants in addition to their other types. When ~ ETBs, put +1/+1 counter on each creature you control.
 4  RM    Creature  ~'s power and toughness are each equal to the number of Mutants you control. : Lay down a Mutant card from your hand. , Return a Mutant to your hand: Draw a card.
 5  CU    Creature  Sacrifice ~: Search your library for a Mutant card and lay it down.
 6  CU    Sorcery  Draw cards equal to the highest power among Mutants you control.
 7  CU    Instant  Target creature you control gets +2/+2 until end of turn if its a Mutant. It fights another target creature you don't control.
 8  RM    Enchantment  Creatures you control have flying, hexproof, and trample as long as you control four or more Mutants.
« Last Edit: 2018-Jun-05 18:25 by Den »

 

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