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2019-Mar-26 03:52

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Recent

Shoutbox

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Mar. 24 2019 - 7:46pm
@Den Just finished 2nd playthrough and testing session. I really like the edits I have made. Going to take another week to look over things !!
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Mar. 11 2019 - 7:04pm
@Den Hey, thanks for all of the support. Finished with the changes and currently playing through the game !!
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Feb. 25 2019 - 7:31pm
@Den Yo, finishing up the bosses and will do some more testing before the big release !!
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Feb. 18 2019 - 10:42pm
@Den Hey, got the main bosses edited and working on the treasure chests. Getting close to finished my edits !!
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Feb. 10 2019 - 9:11pm
@Den Yo, got the shops edited now and will start work on the treasure edits. I bit confused on monster chests ATM...
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Jan. 29 2019 - 6:56pm
@Den Hey, really making progress with my Hex-Editing. Replied to my topic...a bit stuck again
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Jan. 23 2019 - 11:42pm
@Den  Yo, I am really getting the hang of this HEX editing stuff !! Working on figuring out the growth rate formula !!
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Jan. 17 2019 - 8:31pm
@Den I am starting get more understanding about Hex editing.  Thanks for taking time out for me !

Author Topic: [dev] ASTIRE: Amuseum's SaGa-Two Inspired Role-playing Engine  (Read 2214 times)

Den

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    • Amuseum
ASTIRE

Amuseum's
SaGa-
Two
Inspired
Role-playing
Engine

Alternative name: YOARSE
Yoarse
Open-source
Appendable
Role-playing
Strategy
Engine

Men, Mechs, Motor Vehicles, Monsters, Mutants, and Mesmers

Visit Official Saga of Kara wiki

Former project for mobile phones from http://www.evermoreforums.com/phpbb/index.php . Port over to Android platform. Both uses Java, so most code should be easy to port.

Make new Sourceforge project and submit files via SVN. Android game engine JGame https://sourceforge.net/projects/jgame-engine/
« Last Edit: 2018-Jun-18 04:48 by Den »
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