I’m developing Virtual Grid Combat Engine (VGCE), a plugin for RPG Maker MV. Ideally the party and enemies are placed in grids to allow more strategic combat by enabling attacks such as sweeping a row or blasting a column of enemies. The party in 2×2 grid at the bottom. Enemies are placed in grids ideally 3×3 for difficulty balance. More grids mean more enemies may appear at once if so desired, but may raise the game’s difficulty.
So far, I have placed the party members in a grid, as shown below.